2016-08-30 11:36:25 UTC.
Most of my games so far have been purely logic puzzles with a little bit of story to hold them together. For some games I had multiple endings as a treat for people who made it to the end. With this game I stepped a little way outside my comfort zone. There are still logic puzzles but there is much greater focus on story. The player makes decisions by solving the puzzles in different ways. The game has its flaws but it was a pleasing experiment and I think the idea is a good one though hard to execute.
2016-04-18 08:33:15 UTC.
In the early hours of this morning I submitted my entry for the Ludum Dare 35 compo, I Have Brig Plans (play I Have Brig Plans or visit the game's Ludum Dare page). It is a puzzle game based on constructing cells for prisoners. Each type of prisoner has its own rules for how its cells can be shaped. The theme for Ludum Dare 35 is "Shapeshift" which comes in to the game quite late, when a prisoner type is introduced that can change between the other prisoner types.
2016-04-15 15:36:23 UTC.
Welcome to the new site. The old site was just a list of all my games and papers. Now, there's all that, plus the most exciting thing of all: potential!
There are lots of improvements under the hood, which manifest primarily as a new colour scheme and the "s" in the protocol. Join me in hoping it doesn't break too quickly.